http://guardian-lynx.livejournal.com/ (
guardian-lynx.livejournal.com) wrote in
srwug_4komas2011-07-12 11:30 am
Let's Play Super Robot Wars Unlimited Generation Alpha
That incredibly silly meme reminded me I was going to do something today. Let's Play Super Robot Wars Holy Shit This Title Is Long!
Anyway, I'm sure all you guys are familiar with the insanely long dogpile of a Super Robot Wars Banpresto put out back in 2009 that Prof and Chris LP'd on this comm. In my hands now is its sequel, the even more insane, cracktastic, and loooong sequel, Super Robot Wars Unlimited Generation Alpha. I've apparently got one of the first import copies, and like the idiot I am, I'm gonna just LP it cold. That's right.
No fanslation.
No New Game+
No guides.
Supposedly over 300 missions.
FINAL DESTINATION.
This thing is long and complex as hell, so let's get started and maybe I'll get past the first dozen missions for once.
Prologue
Fortunately the interface is almost the same as SRWUG's was, so I can turn off that annoying logging that makes Prof's early LP updates so hi-larious.
I choose to start on Earth, not because I like the canons there, but because they're the most hilariously unusual for Super Robot Wars. You also get a deeply amusing prologue full of pantsless teenagers.
Oh, but before that, the angst. Having absolutely nothing to do with the original SRWUG, this thing of course has a completely different plot. Basically, you know all those series where something terrible happens to kill off half the human population?
Yeah, all of that happened. By my calculations, if they started with 8 billion people on Earth, after this many population-halving disasters, Earth should have a current population of 15,625, or about 1/3 the population of Mansfield, TX. But I digress.
We start off on the White Chalice, the totally plain and ordinary giant-ass original battleship, where a bunch of bums and drifters are hanging out.
Bums like this guy (yes, it says Char, not Quattro. I have no idea where they're going with this). Drifters like this guy!
Also some Banpresto Originals (Calvina from J, Josh from D, as well as new guys like Vigil The Lost Star Trek TNG Character) and a surprising number of little girls in this surprisingly long prologue.
Yes, you saw at least two Mahou Shoujo series in there. Blame the fanbase (including me) going apeshit for Nanoha in SRWUG, I guess.
BLAH BLAH ANTICS LET'S GET TO THE ROBOTS ALREADY.
Mission 1 - First Action
Full Recording
There's still more blah blah blah and then we're in a ruined city - specifically, San Francisco. We're apparently delivering stuff to the (default example) cast of Bliss Stage!
Yes, Banpresto put an American indie RPG in this thing. Believe me, this is not the weirdest shit you're going to hear about this game. Although I'd have preferred CTech...
Everyone talks too much, and then
Very gradually, something very big and very unnatural has come into view.
At first it didn't seem anything at all, just a part of the city
But that was before you realized that part of the city had started to move
FINALLY! A Monster of the Week appears.
I get to deploy a whole fucking three of my amazingly-large starting stable.
(Enemy lineup: Human Nightmares x 2, Birdman Nightmare x 1, City!blob Nightmare x 1)
(Current goal: Defeat the Nightmares)
(Lineup: Joshua, Vigil, Mio, Devon)
We get some infodump on the required Special Snowflakeness of ANIMas and Nightmares. Blah blah blah they're Protodeviln and take half damage, except from each other, not even Break/Fury/whatever gets around it. Josh's ANIMa also has a big-ass gun and two spirit pools, so he's on main DPS. Some other short notes on the characters I've got:
Vigil: New Original. Looks Main Charactery. Has a pretty standard robot with lolarious attacks.
Mio: From Strike Witches. Flying melee lunatic, fights a lot like 80% of the Nanoha characters from last game. Also my Scan-spammer since I don't have a useable battleship yet.
Devon: Yes, Still Not Safe is in this game. Yes, it's the crappy Devon-centric movie that makes no sense. No, I don't know what they were thinking.
Did I mention Earth route has a ton of size-SS units?
Anyway, pretty standard fight. Josh is the star of the show since he can deal full damage, Vigil tanks because he has a barrier.
*Readying her machine gun, Mio takes a quick glance using her magic eye before covering it again. Leaving the humanoid's to Vigil and Devon, she opens fire on the cityblob. She circles it, most shots going for center mass, but a few stray to herd it along, if it will play along.
513 Damage
[Mio] That it isn't. The blob keeps on rolling forward, continuing to be hammered by the shots. They're not as powerful as Joshua's were, not being made from an ANIMa, but they are still having an effect. That is, before suddenly a human being just suddenly appears right in the course of one of the shots that entered the blob and screaming right before they got shot.
[Mio, continued] Then all of a sudden, more and more of the blob began to fill up with people, cars, even relatively small sheds, all suspended in the blob. Right before a tentacle shoots out at Mio.
I don't think I like this kind of thing in this good of graphics...
*Devon is close to the monster's head - and immediately says hello by lunging forward and headbutting its face. She unleashes a barrage of attacks, going for the eyes. Literally. Powerful but straighforward punches and kicks aim at whatever looks like the weakest point, but Devon tries to avoid the mouth if there is one. Just in case.+
And this is where I found out that "Shifter" counts the same as "Dreamphased" for getting around Nightmare damage reduction. Devon! Melee a bitch.
Suddenly, across the map!
"Aw, man, lost already...." Haruka looked out across the bay at the city. "I wonder what's going on over there..."
RIFFA: "Hey there... you're lost too?"
"....Ah, yeah. Can you help me out?"
The girl just grins. "I know the place where big sister is going... and I'd like for her to go with me!"
Suddenly! She reaches out, grabbing you by your hand and then wraps her other around your waist before jumping insanely high in the air!
And before you know it you're hurtling at the ground!
Screaming ensues!
As it should! Just before a gigantic robot inexplicably bursts grom the ground right in front of your very eyes, catching you in one of its hands!
Idolm@ster Xenoglossia! Something that technically has actual robots in it! Wow! Since that midboss disappeared, I guess I'll just Accel her over to the main fight.
Also we get another ANIMa. On levels with Nightmares, Sara Smith is pretty average, but on other missions, she's one of the best tanks in the game that isn't named "Imber" or "Hildebrand". I stick her and Devon next to each other because the idea amuses me, and no upgrades yet mean my Size-SS guys actually need to be Def Supported.
Anyway, I put my fliers on the flying Nightmare and my walkers on the walking Nightmare and Imber just stomps on whatever. First kill goes to Vigil:
[Vigil] Oh, the birdman had most definitely brought a spork to a knife-fight. It tries to fly away, but it's a tad too slow and thus gets slammed hard by the first blade. It doesn't cut in as much as a sword that sharp should, but it still slams the Nightmare into a building.
1012 damage
The creature scrambles, trying to fight back and opening its mouth to seemingly scream... just in time for a brilliant flash to light up in its mouth before shooting out at the Patronus.
I told you his attacks were awesome.
Everyone else tag-teams the mooks to death, and I finish off the big blob with a support attack, just in case.
[Haruka] And on top of all the other confusing shit that's happened, suddenly a massive grappling hook shoots out at you from behind, grabbing Imber!
The culprit's a robot roughly the same size as Imber, but instead has a black and red paint scheme
"Aaah!" Haruka's not got even close to the level of control required to keep Imber standing, and it topples over backwards.
*Mio doesn't see the hook until it hits. Abandoning her gun for her sword, it begins to blow as she swings for the cable attaching the arm! +
[Mio] Thankfully that cable isn't made from any ridiculous materials, and the facts that Mio cut through it easily enough is proof the machine isn't a Nightmare
Inside of Imber, the image of a girl with long hair appears, almost glaring at Haruka. "What... are you doing in there?"
"I don't know!"
The girl just grits her teeth. Outnumbered six to one isn't good odds...
And without any further banter or hostilities, the machine makes a break for it, smashing a building behind it to cover its tracks
Well that was completely random and obviously not important at all! Seriously, are Xenoglossia bad guys going to stay around to fight at all, or just troll Haruka.
Anyway...
MISSION
ACCOMPLISHED!
Whew. I write too much.
Next time (hopefully tomorrow): I play a normal level of SRW.
SONO NAMAE WA
Anyway, I'm sure all you guys are familiar with the insanely long dogpile of a Super Robot Wars Banpresto put out back in 2009 that Prof and Chris LP'd on this comm. In my hands now is its sequel, the even more insane, cracktastic, and loooong sequel, Super Robot Wars Unlimited Generation Alpha. I've apparently got one of the first import copies, and like the idiot I am, I'm gonna just LP it cold. That's right.
No fanslation.
No New Game+
No guides.
Supposedly over 300 missions.
FINAL DESTINATION.
This thing is long and complex as hell, so let's get started and maybe I'll get past the first dozen missions for once.
Prologue
Fortunately the interface is almost the same as SRWUG's was, so I can turn off that annoying logging that makes Prof's early LP updates so hi-larious.
I choose to start on Earth, not because I like the canons there, but because they're the most hilariously unusual for Super Robot Wars. You also get a deeply amusing prologue full of pantsless teenagers.
Oh, but before that, the angst. Having absolutely nothing to do with the original SRWUG, this thing of course has a completely different plot. Basically, you know all those series where something terrible happens to kill off half the human population?
Yeah, all of that happened. By my calculations, if they started with 8 billion people on Earth, after this many population-halving disasters, Earth should have a current population of 15,625, or about 1/3 the population of Mansfield, TX. But I digress.
We start off on the White Chalice, the totally plain and ordinary giant-ass original battleship, where a bunch of bums and drifters are hanging out.
Bums like this guy (yes, it says Char, not Quattro. I have no idea where they're going with this). Drifters like this guy!
Also some Banpresto Originals (Calvina from J, Josh from D, as well as new guys like Vigil The Lost Star Trek TNG Character) and a surprising number of little girls in this surprisingly long prologue.
Yes, you saw at least two Mahou Shoujo series in there. Blame the fanbase (including me) going apeshit for Nanoha in SRWUG, I guess.
BLAH BLAH ANTICS LET'S GET TO THE ROBOTS ALREADY.
Mission 1 - First Action
Full Recording
There's still more blah blah blah and then we're in a ruined city - specifically, San Francisco. We're apparently delivering stuff to the (default example) cast of Bliss Stage!
Yes, Banpresto put an American indie RPG in this thing. Believe me, this is not the weirdest shit you're going to hear about this game. Although I'd have preferred CTech...
Everyone talks too much, and then
Very gradually, something very big and very unnatural has come into view.
At first it didn't seem anything at all, just a part of the city
But that was before you realized that part of the city had started to move
FINALLY! A Monster of the Week appears.
I get to deploy a whole fucking three of my amazingly-large starting stable.
(Enemy lineup: Human Nightmares x 2, Birdman Nightmare x 1, City!blob Nightmare x 1)
(Current goal: Defeat the Nightmares)
(Lineup: Joshua, Vigil, Mio, Devon)
We get some infodump on the required Special Snowflakeness of ANIMas and Nightmares. Blah blah blah they're Protodeviln and take half damage, except from each other, not even Break/Fury/whatever gets around it. Josh's ANIMa also has a big-ass gun and two spirit pools, so he's on main DPS. Some other short notes on the characters I've got:
Vigil: New Original. Looks Main Charactery. Has a pretty standard robot with lolarious attacks.
Mio: From Strike Witches. Flying melee lunatic, fights a lot like 80% of the Nanoha characters from last game. Also my Scan-spammer since I don't have a useable battleship yet.
Devon: Yes, Still Not Safe is in this game. Yes, it's the crappy Devon-centric movie that makes no sense. No, I don't know what they were thinking.
Did I mention Earth route has a ton of size-SS units?
Anyway, pretty standard fight. Josh is the star of the show since he can deal full damage, Vigil tanks because he has a barrier.
*Readying her machine gun, Mio takes a quick glance using her magic eye before covering it again. Leaving the humanoid's to Vigil and Devon, she opens fire on the cityblob. She circles it, most shots going for center mass, but a few stray to herd it along, if it will play along.
513 Damage
[Mio] That it isn't. The blob keeps on rolling forward, continuing to be hammered by the shots. They're not as powerful as Joshua's were, not being made from an ANIMa, but they are still having an effect. That is, before suddenly a human being just suddenly appears right in the course of one of the shots that entered the blob and screaming right before they got shot.
[Mio, continued] Then all of a sudden, more and more of the blob began to fill up with people, cars, even relatively small sheds, all suspended in the blob. Right before a tentacle shoots out at Mio.
I don't think I like this kind of thing in this good of graphics...
*Devon is close to the monster's head - and immediately says hello by lunging forward and headbutting its face. She unleashes a barrage of attacks, going for the eyes. Literally. Powerful but straighforward punches and kicks aim at whatever looks like the weakest point, but Devon tries to avoid the mouth if there is one. Just in case.+
And this is where I found out that "Shifter" counts the same as "Dreamphased" for getting around Nightmare damage reduction. Devon! Melee a bitch.
Suddenly, across the map!
"Aw, man, lost already...." Haruka looked out across the bay at the city. "I wonder what's going on over there..."
RIFFA: "Hey there... you're lost too?"
"....Ah, yeah. Can you help me out?"
The girl just grins. "I know the place where big sister is going... and I'd like for her to go with me!"
Suddenly! She reaches out, grabbing you by your hand and then wraps her other around your waist before jumping insanely high in the air!
And before you know it you're hurtling at the ground!
Screaming ensues!
As it should! Just before a gigantic robot inexplicably bursts grom the ground right in front of your very eyes, catching you in one of its hands!
Idolm@ster Xenoglossia! Something that technically has actual robots in it! Wow! Since that midboss disappeared, I guess I'll just Accel her over to the main fight.
Also we get another ANIMa. On levels with Nightmares, Sara Smith is pretty average, but on other missions, she's one of the best tanks in the game that isn't named "Imber" or "Hildebrand". I stick her and Devon next to each other because the idea amuses me, and no upgrades yet mean my Size-SS guys actually need to be Def Supported.
Anyway, I put my fliers on the flying Nightmare and my walkers on the walking Nightmare and Imber just stomps on whatever. First kill goes to Vigil:
[Vigil] Oh, the birdman had most definitely brought a spork to a knife-fight. It tries to fly away, but it's a tad too slow and thus gets slammed hard by the first blade. It doesn't cut in as much as a sword that sharp should, but it still slams the Nightmare into a building.
1012 damage
The creature scrambles, trying to fight back and opening its mouth to seemingly scream... just in time for a brilliant flash to light up in its mouth before shooting out at the Patronus.
I told you his attacks were awesome.
Everyone else tag-teams the mooks to death, and I finish off the big blob with a support attack, just in case.
[Haruka] And on top of all the other confusing shit that's happened, suddenly a massive grappling hook shoots out at you from behind, grabbing Imber!
The culprit's a robot roughly the same size as Imber, but instead has a black and red paint scheme
"Aaah!" Haruka's not got even close to the level of control required to keep Imber standing, and it topples over backwards.
*Mio doesn't see the hook until it hits. Abandoning her gun for her sword, it begins to blow as she swings for the cable attaching the arm! +
[Mio] Thankfully that cable isn't made from any ridiculous materials, and the facts that Mio cut through it easily enough is proof the machine isn't a Nightmare
Inside of Imber, the image of a girl with long hair appears, almost glaring at Haruka. "What... are you doing in there?"
"I don't know!"
The girl just grits her teeth. Outnumbered six to one isn't good odds...
And without any further banter or hostilities, the machine makes a break for it, smashing a building behind it to cover its tracks
Well that was completely random and obviously not important at all! Seriously, are Xenoglossia bad guys going to stay around to fight at all, or just troll Haruka.
Anyway...
MISSION
ACCOMPLISHED!
Whew. I write too much.
Next time (hopefully tomorrow): I play a normal level of SRW.
SONO NAMAE WA

no subject
RainbowsAssholesno subject
>Not just transforming
I seriously hope you don't do this.
no subject
no subject
"holy shit this title is long" is actually longer than "unlimited generation alpha"